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Kristallens Lihkku ( Swedish Lapphund ). Protocol, mental health description

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  Info in English about Swedish MH (Mental test) for dogs

PROTOCOL "Mentalbeskrivning hund (MH)"
- Results from MH-test. Kristallens Lihkku ( Swedish Lapphund).
PROTOCOL OF MENTAL HEALTH DESCRIPTION.
Organizer: Svenska Brukshundsklubben (SBK), Sörmland - Swedish Working Dogs' organisation.
Place: F18, Flottiljvägen 80, Tullinge, Sweden. Date: 15th June 2002.
Dog's full name: KRISTALLENS LIHKKU; Reg N:o : S35518/01;
Date of Birth: May 3d, 2001; Breed: Swedish Lapphund; Sex: Male.
Sire: CAHPPES ILLU (Reg N:o : S18570/97) - Dam: KRISTALLENS GIRMA (Reg N:o S15025/95).

Mental Health Description - Transcript into English from the original test protocoll.

  1. MH-protocol with Lihkku's results )

  2. The 10 phases of the MH-test.

    Lihkku's test results shown with (X) and also with text in red colour in the table below.

 Young Lihkku Summer  2002
Young Lihkku at the time of the test

(x) Gun shot reaction = OK; (x) Passed MH-test

The table shows MH test scores from 1 to 5. The rightmost column shows statistical average calculated from test results of 32 Swedish Lapphunds.

Phases

1

2

3

4

5

Average for
Sw. Lapphund

1a. CONTACT
Greeting

Refuses contact -growling and/or snappish. Avoids contact - shy, withdraws. Accepts contact - totally unengaged, but no withdrawals. (x) Makes contact volontarily or when handler makes contact.
Is well-balanced

Intensive contact behaviour towards test leader, might also jump and whine. 3,8
1b. CONTACT
Collaboration

Doesn't follow despite repeated calls. Follows reluctantly. Strives towards handler, or struggles towards other direction. (x) Follows the whole distance, neutral. Follows willingly. Shows engagement. Follows willingly. Shows intensive interest in test leader, jumps, whines. 3,6
1c. CONTACT
Handling

Repudiating. Growling and/or snappish. (x) Avoiding, withdraws, looks for handler's support. Accepts. Is neutral. Accepts, responds with contact behaviour. Accepts. Intensive contact behaviour towards test leader. 3,1
2a. PLAY 1
Playfulness

Doesn't play. Doesn't play, but shows interest. Plays - starts slowly but becomes active. (x) Plays actively, starts quickly. Plays very actively, starts very quickly. 3,5
2b. PLAY 1
Grabbing

No grabbing. No grabbing. Sniffs at object. (x) Careful grasping or pinching object. Grabs directly with full mouth. Grabs directly, attacks object with tearing bites. 3,2
2c. PLAY 1
Tug-of-war

Doesn't bite. (x) Bites carefully, lets go, holds, doesn't resist. Bites - resists, lets go, bites again. Grabs directly with whole mouth resists until test leader lets go. Grabs directly with whole mouth, 2,6
3a. CHASE
Pursuing

Doesn't start. Starts but interrupts. Starts or runs slowly
May increase speed. Follows up action.
(x) Starts at high speed,
(x) concentrated on target - "hits the brakes" when reaching the prey.
Starts directly at high speed. Runs passing prey. Might turn back. 2,5
3b. CHASE
Grabbing
Ignores prey viz.
doesn't run up to the prey.
(x)Doesn't grab object; sniffs at it. (x) Grasps hesitatingly
or with delay.
Grabs directly and then releases.
Grabs directly. Keeps prey
for at least 3 seconds.
1,7
4 ACTIVITY Inattentive, uninterested, inactive. Attentive and calm - standing, sitting or lying. (x) Attentive and mainly calm.
Occasional increased activity.
Attentive, but slightly anxious. Walks about as time goes by. Uneasy. Quickly changes activities. 3,2
5a. DISTANT PLAY.
Interest

No engagement in figurant
Uninterested.
In control, but interruptions occur. (x) Interested, follows the figurant without interruption. Interested, wants to take off. Occasionally tries to start. Very interested. Wants to take off.
Several tries to start.
2,8
5b. DISTANT PLAY
Threats/Aggression

(x) No barking or growling. Occasional barking and/or growling during first phase. Occasional barking and/or growlling during first and second phase. Shows threatening behaviours, barking and growling during first phase. Shows threatening behaviours, barking and growling during first and second phase. 1,3
5c. DISTANT PLAY
Curiosity

Doesn't approach figurant without help. Uninterested. Approaches when figurant is talking and playing with the object. Approaches the hidden, but talking figurant (x) Approaches figurant with a low profile and/or time delay. Directly approaches figurant without any help. 2,9
5d. DISTANT PLAY
Playfulness

Shows no interest. Doesn't play but shows interest. (x) Plays, grasps carefully, rleases, doesn't resist the pulling. Grabs directly. May let go and grab again. Doesn't resist the pulling.. Grabs directly with whole mouth. Resists, doesn't release. 2,3
5e. DISTANT PLAY
Collaboration

Shows no interest. Becomes active, but interrupts. Active with figurant, when figurant is active. (x) Active with figurant; interested also in passive figurant. Invites passive figurant to continue playing. 2,1
6a. SURPRISE
Fear

Stops, short stop. Crouches and stops. (x) Dodges without turning away gaze. Escapes max. 5 meters. Escapes more than 5 meters. 2,8
6b. SURPRISE
Threats/Aggression

Shows no threatening behaviours. (x) Shows a few threatening behaviours. Shows several threatening behaviours during a long time. Shows several threatening behaviours, barkings and a few attack attempts. Shows threatening behaviours and attacks - might even end with bites. 2,0
6c. SURPRISE
Curiosity

Approaches when handler puts the overall on the ground viz. doesn't approach. Approaches when handler squats while talking to the overall and calling the dog. (x) Walks up to the overall when handler is standing beside. Walks up to the overall when handler has walked half the distance. Walks up to the overall unaided. 2,8
6d. SURPRISE
Remaining fear

(x) No tempo change, nor escape attempt. Walks in a small arc or changes tempo or looks away at a few passages. Walks in an arc or changes tempo at the first passage. Weaker reaction at the second passage. Walks in an arc or changes tempo during at least two passages without decreased intensity between the occasions. Shows great fear or increased fear after all passages. 1,7
6e. SURPRISE
Remaining interest

(x) Takes no interest in the overall. Stops and sniffs. Looks at the overall on one occasion. Stops and sniffs. Looks at the overall on at least two occasions. Bites in viz. playful towards the overall, interest decreases as time goes by. Stops and sniffs. Looks at the overall on two or more passages. 1,6
7a. NOISE SENSITIVITY
Fear

(x) Stops. Short stop. Croaches and stops. Dodges without turning away gaze. Escapes max 5 meters. Escapes more than 15 meters.. 2,7
7b. NOISE SENSITIVITY
Curiosity

Doesn't approach. Approaches when handler squats and talks to the rattling noise and calling the dog. Approaches the rattling noise when handler is standing beside. Walks up to the rattling noise after handler has walked half the distance. (x) Walks up to the rattling noise without help. 3,4
7c. NOISE SENSITIVITY
Remaining fear

(x) No change of tempo, nor dodging. Walks in a small arc or slightly changes tempo, or looks away on some of the passages. Walks in an arc or changes tempo on the first passage. Decreased reaction at the second passage. Walks in an arc or changes tempo at least on two passages without decreasing reaction between occasions. Shows great fear or increased fear after all passages. 1,5
7d. NOISE SENSITIVITY
Remaining interest

(x) No interest in the source of noise. Stops. Sniffs viz. looks at the source of noise on one occasion. Stops. Sniffs viz. looks towards the source of noise at least on two occasions. Bites viz. play behaviour towards the rattling noise. Interest decreases as time goes by. Bites viz. play behaviour with the rattlingnoise on two or more passages. 1,3
8a. GHOSTS
Threats/rancours

Shows no threatening behaviours. Shows occasional threatening behaviours. (x) Shows several threatening behaviours during long time. Shows several threatening behaviours and even some attack. Shows several threatening behaviours and several attacks. 2,4
8b. GHOSTS
Control

Occasional control, after that no interest viz. ignorance. Looks towards ghosts from time to time. In control viz. acting towards ghosts. Long interruptions. (x) In control acting towards both ghosts. Shorter interruptions. In control viz. acting towards both ghosts during the whole phase. 3,3
8c. GHOSTS
Fear

Stays mainly in front of or beside handler. Stays mainly in front of or beside handler. Some adjustment in distance. Stays mainly in front of or beside handler. Hesitation between quick escape or in control. Stays mainly behind handler. Several hesitations between quick escape or in control. (x) Escapes longer than the length of the leash. Might seek support from audience or leave the scene. 2,7
8d. GHOSTS
Curiosity

Approaches when handler has unmasked figurants. Approaches when handler talks to figurants viz. calling the dog. (x) Approaches ghost when handler is beside. Walks up to ghost when handler has walked half the distance. Walks up to ghost unaided. 3,2
8e. GHOSTS
Contact

Repudiates or avoids contact Accepts contact - is totally unengaged but no withdrawal. Responds when figurant is offering contact. (x) Takes own initiative to contact.
Is balanced.

Intensive contact behaviour towards figurant. Might jump and whine. 3,8
9a. PLAY 2
Playfulness
Doesn't play. Plays but shows no interest. Plays - starts slowly but then becomes active. (x) Plays actively, starts quickly. Active playing, quick start. 2,9
9b. PLAY 2
Grabbing
No grabbing. Grabs directly, after sniffing object. (x) Grasps carefully or pinches the object. Grabs directly with whole mouth. Grabs directly, attacks object with tearing bites. 2,5
10. GUN SHOTS Shows no concern. Fast control and after that totally unconcerned. (x) In control, but the dog's control disappears after the first shots. Interrupts activity, but then re-starts. Decreasing reactions on gun shots viz. turns his interest towards the gun-man - then returns to activity viz. passivity. Interrupts activity, locks attention towards the gun-man. Unable to return to play viz. is passive. Remaining anxiety after several shots.
Interrupts after evident escape tendencies.

No more shots fired.

2,8

Remark: Lihkku was tested at an age of 13 months. MH-test should be executed at the earliest when the dog is 12 months, but no later than at 24 months of age. The average in the rightmost column is calculated from 32 Swedish lapphunds, but unfortunately this average is based also on Swedish Lapphunds tested AFTER 24 months of age, which distorts a correct breed profile.

Breed profile of MH for Swedish Lapphund

There is yet no official breed profile for Sw. Lapphund.
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The MH-test takes normally about 45 minutes to execute.

Mental desciption for dogs - is it necessary?

  1. Good breeding influences dog behaviour. Mental description (MH) is an excellent instrument for measuring and a guarantee for qualitative breeding.

    If puppy buyers regularly were to demand the parents to be MH-tested, then only really sound off-springs would be the breed outcome. MH guarantees quality.

    Sweden is far ahead in this field thanks to the MH-test, which has been developed by Swedish Working Dogs' Organisation Svenska Brukshundsklubben (SBK).

    In 1997 as much as 8000 dogs had been tested. Other countries (e.g. Germany) have shown a great interest in the Swedish MH-test, and also asked for help with the education of MH-test functionaries.

  2. If the dog owner is acquainted with the mental status of his/her dog, he/she will have the proper pre-requisites for as correct handling of the dog as possible in connection with obedience training and other training.

The 10 phases of the MH-test

  1. Contactability with strangers. The test leader takes the dog from handler and walks away; then manhandles the dog checking out fur and body structure pretty much the same way as does a judge in dog exhibitions. The dog must also show its teeth.
    It is desirable that the dog is neither too much on guard nor excessively fawning and that it is capable of collaboration with other humans.

  2. The dog's play behaviour.. Unleashed dog. Tug-of-war-play with a rug.

  3. The dog's chasing behaviour. A rug is quickly pulled zig-zag about 8 meters from the dog.

    Good chasing behaviour makes learning and training easier.

  4. The dog's ability to relax:. Standing still during 3 minute's silence.
    It is desirable that the dog is able to relax.

  1. Distant play. The dog's willingness to make contact with a stranger at a distance and collaborate with the stranger. A "Witch" comes out of the woods at about 40 meters distance. The witch unmasks herself and hides behind a bush, talks to the dog and invites it to play.

    This phase measures the dog's curiosity and willingness to leave its handler and willingness by itself to invite a stranger to play.

  2. The dog's reactions to a fast emerging bigger object. Suddenly a stuffed man-size-overall emerges.
    It is desirable that the dog has the ability to quickly shrug off the discomfort.

  3. The dog's noise sensitivity. A rather heavy metal chain is pulled over corrugated plate hidden in a shrubbery, the so-called "rattle".

    It is desirable that the dog should not be over-sensitive to noise.

  4. The dog's reaction to approaching threat. Ghosts - two figurants clad in white sheets with white buckets on their heads, on the buckets there are huge black eyes and teeth painted on. The ghosts stride slowly forwards in a stereotype manner in order not to move like human beings. The wind must be off the dog to prevent it from sensing the humans scent.

    At a distance of about 3 meters the ghosts turn their backs to the dog. Finally the handler is allowed to say the dog's name, talk to the ghosts and unmask them.

    It is desirable that the dog is willing to defend itself and its handler.

  5. The dog's possible change in playing behaviour influenced by the Tug-of-war-test,

  6. The dog's tolerance to gun shots. Tug-of-war-play - 2 gun shots are fired at intervals of 10 seconds.The gun-man is hidden at a distance of 20 meters.

    It is desirable that the dog can withstand sharp noises in today's noisy society.

    After this, dog in leash with handler passive, and then finally another 2 shots are fired at intervals of 10 seconds.

Who arranges mental description test?

Mental description tests are arranged in Sweden by breeding sections, breed clubs and local clubs after application sent in to SBK Svenska Brukshundsklubben Postal adress:
SBK-förbundet, Box 2050, 123 27 FARSTA.

What dogs are entitled to participate in those mental description tests?

Answer:
Every dog registered in SKK (Swedish kennel club), or foreign kennel club approved by SKK provided the dog has reached 12 months of age.

If the dog is of a breed for which SBK (Swedish Working Dog's organisation is responsible, it must be ID-marked (computer chip or tattoo). Otherwise SKK rules are applicable.

Unregistered dog which is to be described in order to find out whether or not it is of great use for society (service dog &c.).

SBK membership is not required. Non-members must have public liability insurance (e.g. responsibility by civil law within the frame of the dog owner's home insurance or the like).

The dog should be vaccinated acording to SKK rules.



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-- Uppdaterad: 2015-08-08